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Gamification in Higher Education-a Model Skype Session
August 31, 2018 @ 8:00 am - 5:00 pm
Gamification refers to the use of a pedagogical system that was developed within a gaming design but which is implemented within a non-game context (Marczewski, 2012). It has, in recent years, emerged as a pedagogical approach that can improve intrinsic and extrinsic motivation, engagement and even change behavior. The core component of games is that they are fun and provide a form of “edutainment” for students. We will hear about one such case from AUB over Skype. Pl join us to explore options for your courses.
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